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Aaron Keener is a member of the Rogue Agents and is a character featured in Tom Clancy's Elite Squad.

Biography[]

Main article: Aaron Keener

Aaron Keener believes he is the best of the best and indispensable. He is a master manipulator, who knows how to get people to do what he wants and make them think it was their idea. Secretly, he is terrified of being considered as irrelevant, and instead chooses to make himself notorious.

Now, Keener is one of Elite Squad's most valuable assets. Whether in or out of battle, his unique talents can almost always ensure the success of the mission. Keener has accepted the team's terms quicker than expected, and a surveillance team keeps a close eye on whether his allegiances are true or if this is another one of his manipulations.

Weapons[]


Abilities[]

Name Image Description
Red Poison Canisters
(Active)
Red Poison Canister Launches a red poison canister at the current target, dealing 80% ABILITY DAMAGE, then applying 1 stack of Infection to them (max 3). Deals an extra 50% ABILITY DAMAGE per stack of infection on the target. If the target is already at 3 stacks, 1 stack of infection is spread to all enemies around them in a 4 meter radius.
Red Poison Infection
(Passive)
Red Poison Infection Rank 4
Grants negative effects to all enemies affected by stacks of Infection: 1 stack = Removes 3% ABILITY CHARGE each second, and deals +10% ABILITY DAMAGE. 2 stacks = Grants -150% RELOAD SPEED and deals 5% ABILITY DAMAGE. 3 stacks = Grants -30% ACCURACY and deals 5% ABILITY DAMAGE.

Squad Perks[]

Name Description
Rogue Agents Logo 2
Betrayal
(Faction Perk)
Squad Perk Rank 1S2
2 Soldiers - Rogue Agents' allegiance is always in question, CONFUSING enemies for 2 seconds when damaging them with ABILITY DAMAGE (doubled against SHD Agents). This will only work once every 6 seconds for each Rogue Agent.
Squad Perk Rank 2
3 Soldiers - Increased to CONFUSE for 3 seconds.
Squad Perk Rank 3
5 Soldiers - Additionally, the Rogue Agents provoke their targets, granting them +200% WEAPON POWER when confusing them, dealing more damage to their own team for the duration.
Composed Perk
Composed
Squad Perk Rank 1
2 Soldiers - After receiving CRITICAL DAMAGE, allies are able to stay composed and HEAL back 100% of the damage received.
Squad Perk Rank 2
3 Soldiers - Increased to 200% of the damage received.
Squad Perk Rank 3
5 Soldiers - Increased to 400% of the damage received

Statistics[]

Level Cost Base Damage Ability Power Health Armor Resistance
1 N/A

Gear[]

Gallery[]

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