A member of the Strategic Homeland Division, Caleb Dunne served as a combat medic specialist in the U.S. Army before becoming an emergency medical technician in New York City. Dunne’s extraordinary performance record has earned him a reputation as an elite Agent for the SHD. Known for his tenacity and drive, he has never quite reconciled being both a warrior and a medic. After surviving the First Wave during the outbreak in N.Y.C. Dunne’s prepared for whatever danger lies ahead. His proven mix of survival specialist and medical expert are exactly what Elite Squad needs to boost the team’s combat readiness.
Fires an explosive bolt at the current target, exploding in a 4 meter radius damaging enemies for 20% ABILITY POWER and causing them to BURN for 70% ABILITY POWER over 3 seconds. For each enemy hit, permanently increase all allies WEAPON & ABILITY POWER by 50%.
Mender Seeker Mine (Passive)
Every 10 seconds releases a Mender Seeker Mine that moves to the lowest health ally and HEALS them for 50% ABILITY POWER over 5 seconds.
Squad Perks[]
Name
Description
Emergency (Faction Perk)
2 Soldiers - Once deployed, the ally with the highest ABILITY POWER is activated, receiving 100% ABILITY CHARGE.
3 Soldiers - Increased to the 2 allies with the highest ABILITY POWER.
5 Soldiers - Additionally, when an ally casts an OFFENSIVE ABILITY, suppress their target, STUNNING them for 8 seconds.
Composed (Trait Perk)
2 Soldiers - After receiving CRITICAL DAMAGE, allies are able to stay composed and HEAL back 100% of the damage received.
3 Soldiers - Increased to 200% of the damage received.
5 Soldiers - Increased to 400% of the damage received.