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For the Ghost Recon character, see Nomad.


Sanaa El Maktoub (Arabic: سناء المكتوب), codename Nomad, is a member of Rainbow and is a character featured in Tom Clancy's Elite Squad.

Biography[]

Main article: Nomad

Brought up in a wealthy Moroccan family, Sanaa travelled considerably at a young age, visiting Europe and North Africa, and dreaming about braving remote regions. She enlisted in the military at 19 and later joined the Groupe d'Intérvention de La Gendarmerie Royale (GIGR) after graduating from the legendary Fortress. She served 4 tours with the Mountain Infantry Battalion and took part in Flintlock exercises and joint missions with Trans-Saharan Counterterrorism Initiative partners. She became her unit’s expert on environmental operations. Between tours, she undertakes solo expeditions. El Maktoub is among the few explorers who can cross the Sahara, climb up the Alps, trek through Asia’s rainforests, march along the Arctic Circle… and still return to her unit in operational shape. Rain or shine, desert or polar climates, she can walk through it all. Perceptive and resourceful, she’s an expert survivalist who sketches out her trips in her notebook. She, is constantly on the move, thus her codename, “Nomad.”

Summary[]

Weapons[]


Abilities[]

Name Image Description
Airjab Launcher (Active) Fires an Airjab at the current target's location. After 2.5 seconds the Airjab detonates in a 3 meter radius. The explosion deals 25% ABILITY DAMAGE to all enemies hit, and STUNS them for 0 seconds.
Unmatched Endurance (Passive) Rank 4
When an enemy receives a CONTROL effect, increases their DAMAGE TAKEN by 15% for 5 seconds and deal -25% ABILITY DAMAGE to them.

Squad Perks[]

Name Description
Damage Control
(Faction Perk)
2 Soldiers - Allies take full advantage of weakened enemies, receiving +30% DAMAGE TO CONTROLLED TARGETS.
3 Soldiers - Increased to +50% DAMAGE TO CONTROLLED TARGETS.
5 Soldiers - Additionally, the duration of all allies CONTROL EFFECTS applied are increassed by 100%.
Caring
(Trait Perk)
2 Soldiers - Allies are more caring of their squad, recieving +20% HEALING RECIEVED.
3 Soldiers - Increased to +40% HEALING RECIEVED.
5 Soldiers - Increased to +60% HEALING RECIEVED.

Statistics[]

Level Cost Base Damage Ability Power Health Armor Resistance
1 N/A

Gear[]

Gallery[]

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