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James Dragov (Russian: Джеймс Драгов, Dzheyms Dragov) is a member of the Rogue Agents and is a character featured Tom Clancy's Elite Squad.

He is unlocked with 15 Intel which can be obtained from Allies campaign mission 02-N and Underworld campaign mission 02-N.

Biography[]

Main article: James Dragov

There are few details about how exactly James Dragov, a former NYPD SWAT officer and rogue SHD agent, managed to become the head of the Rikers faction. What intelligence exists, shows a devout man who embodies the virtues of strength and authority. A pragmatist and survivalist of few words, Dragov prefers to let his imposing presence and impressive fighting skills speak for him.

As part of Elite Squad, Dragov looks to put his combat skills to good use. He takes his penance seriously and is looking forward to opening a quieter chapter in his life when he finds peace and absolution.

Weapons[]


Abilities[]

Name Image Description
Explosive Sticky Bomb
(Active)
Attaches an explosive sticky bomb to the soldier with the highest WEAPON POWER, BLINDING them for 3 second(s), after which the bomb explodes, dealing 60% damage to all enemies in a 5m radius and destroying the clip of all enemies hit, forcing them to RELOAD.
Armor and Riot Shield
(Passive)
Rank 4
Starts the battle with a full suit of armor, granting him -30% INCOMING DAMAGE. When he reaches 50% HEALTH, the armor is destroyed and the bonus is lost. The Riot Shield grants him +40% CRITICAL DAMAGE REDUCTION.

Squad Perks[]

Name Description
Betrayal
(Faction Perk)
2 Soldiers - Rogue Agents' allegiance is always in question, CONFUSING enemies for 2 seconds when damaging them with ABILITY DAMAGE (doubled against SHD Agents). This will only work once every 6 seconds for each Rogue Agent.
3 Soldiers - Increased to CONFUSE for 3 seconds.
5 Soldiers - Additionally, the Rogue Agents provoke their targets, granting them +200% WEAPON POWER when confusing them, dealing more damage to their own team for the duration.
Enduring
(Trait Perk)
2 Soldiers - While allies are below 40% HEALTH, they are able to endure the harsh situation and receive +30% DAMAGE REDUCTION.
3 Soldiers - Increased to +50% DAMAGE REDUCTION.
5 Soldiers - Increased to +75% DAMAGE REDUCTION.

Statistics[]

Level Cost Base Damage Ability Power Health Armor Resistance
1 N/A

Gear[]

Gallery[]

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