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The Spetsnaz Guards, Russian: Войска специального назначения, (literally Special Purpose Guards) are the most elite formation within the Russian Military. The original Spetsnaz units were created in the early 20th Century under the control of Soviet intelligence. Spetsnaz quickly acquired an impressive reputation for toughness and professionalism, even creating their own martial art, which they called "Systema" (simply the System). These units consisted solely of infantry, and were not, as the name suggests, frontline combat units. The present unit seems to be under the Ministry of Defense. Unlike the original Spetsnaz, the Spetsnaz Guards have their own armored, aviation, artillery, and infantry components; and are frontline troops, which makes their name sound odd. The Spetsnaz Guards maintain the high standards of their predecessor unit.

They are hardened veterans of Russia's many regional conflicts, these troopers are a highly effective, determined, and ruthless force. The Spetsnaz Guards strategy emphasizes heavy weapons and heavy armor, individual brigades often ingeniously modify standard-issue equipment to suit their needs, resulting in vehicles bristling with bolted-on weaponry the original designer never dreamed of including. Soldier to soldier, no military force on Earth can match the SGB in terms of raw brute force, the Spetsnaz soldiers are veterans of various conflicts. This has hardened the Spetsnaz considerably, making them far more brutal and uncaring compared to the Joint Strike Force and European Federation Enforcer Corps.

Spetsnaz Guard Brigades is an available faction featured in Tom Clancy's Elite Squad.

Members[]


Sergei Izotov

Alexei Noskov

Gremlin

Redfang

Ironclaw

Squad Perk[]

Name Description
Systema
2 Soldiers - Spetsnaz Guard Brigade allies have mastered the art of combat and take no prisoners, EXECUTING their targets when under 20% HEALTH.
5 Soldiers - Additionally, their aptitude in battle terrifies the enemy, and every time an enemy is defeated, all remaining enemies run in FEAR for 1 second(s) per remaining ally.
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