Theo Parnell is a brilliant and analytical thinker who achieves his victories through a unique mix of deep technical skills, an expertise in drone warfare, and his inclination towards "creative" problem solving. A former Navy RPA pilot turned SHD agent, he was initially lost with many of the Green Poison pandemic's First Wave and was assumed to have turned rogue because of his previous association with Aaron Keener.
Despite his mistrust of authority, Parnell accepted Elite Squad's offer quickly. Ultimately, he prefers a clear moral path to the hard realities of life as a rogue agent.
Deploys an invincible hologram decoy which TAUNTS the 3 furthest enemies for 3 seconds plus 0.1% ABILITY POWER converted in seconds, after it destroys itself.
Striker Drone (Active)
At the start of the battle, deploys a striker drone. The drone attaches to the ally with the highest WEAPON POWER and fires on the same target as them, assisting them by dealing ABILITY DAMAGE equal to 10% of the assisted ally's WEAPON POWER and 10% of Theo's ABILITY POWER with each shot. If the assisted ally dies, the drone moves to a new ally. If Parnell dies, the drone is destroyed.
Squad Perks[]
Name
Description
Betrayal (Faction Perk)
2 Soldiers - Rogue Agents' allegiance is always in question, CONFUSING enemies for 2 seconds when damaging them with ABILITY DAMAGE (doubled against SHD Agents). This will only work once every 6 seconds for each Rogue Agent.
3 Soldiers - Increased to CONFUSE for 3 seconds.
5 Soldiers - Additionally, the Rogue Agents provoke their targets, granting them +200% WEAPON POWER when confusing them, dealing more damage to their own team for the duration.
Dutiful
2 Soldiers - Allies sense of duty drives them, receiving +20% COOLDOWN REDUCTION, charging their abilities faster.
3 Soldiers - Increased to +40% COOLDOWN REDUCTION.
5 Soldiers - Increased to +75% COOLDOWN REDUCTION.